Call of Duty Developer: “Games are getting harder and more expensive to make”

In a recent interview with Game Informer spoke with Infinity Ward Executive Producer, Mark Rubin about the upcoming Call of Duty: Ghosts and about the cost of making video gaming.

“It’s a scary thing, and I’ll take my Call of Duty hat off for a second here, but games are becoming harder to make and more expensive to make, And I feel like smaller studios are having trouble. I can’t speak for them, but I would think they are having trouble making big games that hit the big AAA market because they’re harder to do. People want better and better graphics, they want more realistic looking art assets, and that comes at a cost and that’s a hard thing to have to deal with.”

Bearing in mind, these comments come from someone leading a team which has been one of the best selling franchises in recent years and at a time when PS4 and XboxOne are about to come out, with expectations on graphics becoming more intense as those consoles go into their life span.

Back in 2012, Emily Rogers of NotEnoughShaders.com, wrote a detailed article about the cost of developing games, which is worth a read. Click here to see it.

David Lee
David is the founder of Heart Gaming. Regular writer, reviewer and editor. Has a strong passion for gaming; particularly the Legend of Zelda series.